Online Gambling Revenue By Country
3/25/2022 admin
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The global gaming industry has seen a major boom in the past two decades, sprawling over multiple popular consoles like Microsoft Xbox, Sony PlayStation, Nintendo consoles, PCs and more.
The gaming industry sees thousands of gaming titles releasing every year and several hundreds of them garner major revenue from sales.
Revenue of casino gaming including tips in Italy from 2010 to 2017 The most important statistics Europe: number of casino industry full-time employees 2016-2017, by country. In most countries where gambling is legal, casinos pay a tax on their Gross Gaming Revenue (GGR), which is in part how economies and communities benefit from regulated gambling.
The Galaxy Macao Casino, the world's highest-grossing casino. Image (c) Jimmyan / Getty Images. Many of the world's biggest casinos are located in Macau. Macau was once a Portuguese colony, and it now belongs to China. In colonial times, it attracted British gamblers from nearby Hong Kong because of its more relaxed gambling laws. The online gambling market includes gaming types, such as betting, bingo, lottery, casino, and other gambling games include poker and country-level games. The online gambling market by device type is categorized as mobile and desktop gambling games. Australia continues to be the gambling leader when it comes to the amount spent each year per capita. Adjusted to US$, each adult down under spent an average of $934 in 2018. Singapore clocked in a spend of $722 with Finland rounding out the top 3 by leaving $508 per person on the tables and in the machines whether virtual or mechanical.
The countries are ranked below by the revenue generated from gaming titles, excluding revenues from hardware sales, b2b services, online gambling, and betting.
Unsurprisingly, China and USA topped the list with not a very significant gap in the revenues accumulated by developers in the two countries.
Also Read: Top 5 Steam Alternatives for Gamers.Although China generates more revenue than the US, the notable aspect is the former’s entire population dwarfs the latter.
Not only that, the internet population of China is more than three times that of US. Per se, if you look at the revenue generated by per-person basis, US tops the list.
Japan, Germany, and the UK occupied the next three spots on the ranking list, showing a steep decline in the revenues.
25 Countries Which Are Gamer’s Paradise
The list compiled by Newzoo ranks countries on the basis of revenue generated by gaming titles, which translates into how the number of users buying games, also gives an insight into the popularity of e-gaming in these nations.
According to Newzoo, “These estimates are based on a combination of primary consumer research, transactional data, quarterly company reports and census data.”
- China: $27.54 billion in revenues
- United States of America: $25.05 billion in revenues
- Japan: $12.54 billon in revenues
- Germany: $4.37 billion in revenues
- United Kingdom: $4.21 billion in revenues
- Republic of Korea: $4.18 billion in revenues
- France: $2.96 billion in revenues
- Canada: $1.94 billion in revenues
- Spain: $1.91 billion in revenues
- Italy: $1.87 billion in revenues
- Russian Federation: $1.48 billion in revenues
- Mexico: $1.42 billion in revenues
- Brazil: $1.33 billion in revenues
- Australia: $1.23 billion in revenues
- Taiwan: $1.02 billion in revenues
- Indonesia: $879 million in revenues
- India: $817 million in revenues
- Turkey: $773 million in revenues
- Saudi Arabia: $647 million in revenues
- Thailand: $597 million in revenues
- Malaysia: $586 million in revenues
- Netherlands: $567 million in revenues
- Poland: $489 million in revenues
- Iran: $431 million in revenues
- Argentina: $423 million in revenues
If you wish to know which other countries complete the top 100 gaming industries in the world taking revenues into account, check out the full list here.
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